hi all - I need some help from the EDDI programmers out there.
I'm trying to create a profile that will read npc chat via tts using voice attack. I have been searching around and the players journal states that the command to reference would be ReceiveText. the log also states the following:
When written: when a text message is received from another player or npc
Parameters:
From
Message
Channel: (wing/local/voicechat/friend/player/npc)
I have been trying create the correct command in eddi, but i'm not sure if EDDI reads this command, or if i'm just not using the correct syntax. I've searched the boards here and found an example of what the log contents look like:
Code:
{ "timestamp":"2017-03-05T14:30:04Z", "event":"ReceiveText", "From":"$npc_name_decorate:#name=Markus Kruger;", "From_Localised":"Markus Kruger", "Message":"$Pirate_OnStartScanCargo07;", "Message_Localised":"Do you have anything of value?", "Channel":"npc" }
{ "timestamp":"2017-03-05T14:30:36Z", "event":"ReceiveText", "From":"$ShipName_Police_Federation;", "From_Localised":"Federal Security Service", "Message":"$Police_ThankYouPassedStopAndSearch10;", "Message_Localised":"Everything looks fine, Commander. Have a good day.", "Channel":"npc" }
NOTE: many thanks to MagicMau for the post containing the log entries above.
to use the examples above, what would the command be to have voice attack read "Everything looks fine, Commander. Have a good day." after a successful scan of my cargo, or to have, "Do you have anything of value?" read when Markus Kruger contacts me?
Finally, if this isn't a feature that EDDI currently supports, can anyone point me to a voice attack plugin that would allow this?
Any and all help is appreciated!
thanks!