Author Topic: Throttle Commands with Continous Input  (Read 7275 times)

alphapumpkin

  • Guest
Throttle Commands with Continous Input
« on: May 14, 2016, 09:43:46 AM »
I really like using continuous throttle input on my X52 Pro - but when I'm not in combat, would still be nice to be able to tell Astra (VA) to move the ship, take off etc.  Is there a way to have VA override the X52 Pro throttle input by any combination of keyboard mapping or changing how the throttle macros work by default?

Pfeil

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 4759
  • RTFM
Re: Throttle Commands with Continous Input
« Reply #1 on: May 14, 2016, 10:34:07 AM »
Analog input is not(yet?) supported by VoiceAttack, so you'd have to do it via plugin.

It depends on how the game you're using it with is designed, but usually whichever input method is used last will set the value. The problem with analog inputs is jitter; Because their value is usually changing constantly, they're always the last used input.

You would need an input filter, which would eliminate jitter for you, thus allowing the keyboard commands to work, or a way to not send input to the game when you don't want to use the joystick.
You could have the input from your analog throttle sent to a plugin, which would only send it to the game when VoiceAttack sets a variable.


Either way, no easy way of accomplishing such a thing natively at present.

alphapumpkin

  • Guest
Re: Throttle Commands with Continous Input
« Reply #2 on: May 14, 2016, 10:43:47 AM »
I'm using an X52 Pro - so I think I'll just create a second profile without the throttle axis mapped for when I want to use VA. 


Pfeil

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 4759
  • RTFM
Re: Throttle Commands with Continous Input
« Reply #3 on: May 14, 2016, 10:55:00 AM »
Ah, of course. I'd forgotten about the Saitek mapping software that comes with it. Having a "cruise" setting on the mode rotary should be a pretty neat solution.