Hello,
I'm trying to use VoiceAttack to sostitute keyboard strokes such as "1", "2", "q", ect. While i was sort of able to get them to execute in rapid sequence by lowering the microphone volume, i'd like to know if there is any specific way to do it. The idea is to be able to activate skills and potions in games with microphone input in rapid sequence. For instance i thought this would be possible if there was a limit to how long the microphone input can be, then as soon as that timer runs out the program sends whatever input it received.
Any ideas?
Thanks