Recent Posts

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91
Issues / Re: VA 2: Global Profile not working for an activated profile
« Last post by Aufpassen on April 14, 2025, 12:52:40 PM »
Thanks for the quick reply. I'll have a look. I'll be back in a little bit.

Edit: Yes, that was it. "Exclude Global Profiles" was ticked.

(User) Problem solved :)

Thanks again!
92
Issues / Re: VA 2: Global Profile not working for an activated profile
« Last post by Gary on April 14, 2025, 12:45:59 PM »
If you go into the profile options for the affected profile, are there any settings on the 'Profile General' tab that are set?  More specifically, the 'Exclude global profiles' and/or 'Include commands from other profiles'?
93
Issues / Re: VoiceAttack2 sometimes quits when SteamVR Exits
« Last post by Gary on April 14, 2025, 12:35:15 PM »
Ah - I see.  Thanks for the research.  There's obviously some kind of threading issue going on.  I can look into different ways of presenting the Get Input screens, but it's going to take some time.
94
Issues / Re: Unable to determine training status
« Last post by Gary on April 14, 2025, 12:32:19 PM »
I'm not seeing anything vastly different between setups.  There are some discrepancies on the 'Recognition' tab, but probably not enough to cause issue.  The only thing that stands out is that in v1, you have the, 'Prevent the speech engine from changing the mic volume' option checked (on the System/Advanced tab).  You can try changing that to see if it makes a difference.  If it does make a difference, this may be a case where you would want to blow away your current speech training profile and create a new one as the speech engine is trying to compensate for a hot microphone that was present during training.  Let me know if that makes a difference.
95
Issues / Re: VoiceAttack2 sometimes quits when SteamVR Exits
« Last post by BillEvansAlone on April 14, 2025, 12:12:15 PM »
Neither emptying the Apps folder nor disabling Plugin Support helped with the OVR Toolkit issue. If you recall, the OVR Toolkit issue is that closing it crashes VA2.

However, I have discovered something else, tested multiple times: the crash only occurs if VA2 has invoked Get Choice Input before OVR Toolkit is closed. Specifically a question has to be asked and answered for the crash to occur.

The attached video shows a question waiting for input with OVR Toolkit in the background. Closing OVR Toolkit does not crash VA2. Rinse and repeat but this time answer the question before closing OVR Toolkit, and VA2 crashes. I do not have the faintest idea why. That question is the only thing in the profile being run. Comment it out, and VA2 does not crash.

Details of the question are:

Get Choice Input [>ResetType]

Storage Variable: ">ResetType"
Window Title: "Choose Reset Type: Full, Skip Companion Apps, or Quit"
Prompt Text: "Reset Type?"
Values: "Full;Skip Apps;Quit"
Selected Value: "Full"

Stay on Top is ticked
96
Issues / VA 2: Global Profile not working for an activated profile
« Last post by Aufpassen on April 14, 2025, 11:49:48 AM »
Hi there,

I upgraded from v1 to v2, imported my profiles successfully and most everything seems to be working.
However I seem to have a problem with one particular profile.

I play DCS and have for most planes a dedicated VA profile. Also I have a global profile, that holds all the common commands and which I use to switch between plane profiles. Most plane profiles work ok. One profiles gives me headaches though. I can activate with my global profile (aptly called Selector) but as soon as this profile is activated, none of the common commands are recognized.

Other plane profiles still work (meaning they still recognize referenced commands).

My question: What gives? Any help would be appreciated.

This profile was completely functional under VA v1.

Very best regards,

Aufpassen
97
Issues / Re: Unable to determine training status
« Last post by PaulBM on April 14, 2025, 11:46:28 AM »
Here's my v1 settings file.
98
Issues / Re: Unable to determine training status
« Last post by Gary on April 14, 2025, 10:55:08 AM »
I have determined that the 'unable to determine training status' verbiage is glitched.  The latest beta versions of VA correct this.

Do you happen to have the settings export for v1?  Might be good to compare.
99
Issues / Re: VoiceAttack2 sometimes quits when SteamVR Exits
« Last post by BillEvansAlone on April 14, 2025, 10:42:16 AM »
I've still got the old VAJoystickOutput.dll in the Apps folder. Not needed anymore as I'm using the new VA2 functionality. I'll remove it and see if that makes any difference.

However, the faults shown in today's VoiceAttackFault.txt were actually the result of Elite Dangerous crashing VA2; either when the game starts or when it exits. I've been trying to nail this down, and so far as I can tell it's to do with window handling. I had the game resolution set to 1680x1050, and VA2 was maximising it to fit a 3840x2160 monitor. Once I changed the game resolution to 4K, the crashes stopped. Another wrinkle was that (I think) the crashes only happened when the game was in Full Screen Mode. But I'm afraid that's all I've got. I've attached the latest VoiceAttackFault.txt. All of today's crashes will have been caused by Elite Dangerous.
100
Issues / Re: Unable to determine training status
« Last post by PaulBM on April 14, 2025, 10:30:16 AM »
I'm getting the same issue today. All was working fine after installing v2.

Today, I tried to boost my mic into VA using VoiceMeeter Banana, my HyperX headset mic doesn't register very high in VA. That seemed good at first but now I'm seeing the [Unable to determine training status] message, so VA is not seeing anything I say. The speech bubble icon appears but no text appears in the output window. I've gone back to setting the mic direct in VA.

Just ran my old install of V1 and speech is working.

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