Author Topic: vJoy Joystick - User Comments  (Read 48 times)

Fly-By-Voice

  • Newbie
  • *
  • Posts: 5
vJoy Joystick - User Comments
« on: April 25, 2024, 08:28:09 AM »
vJoy has been a really valuable plugin addition to my Voice Attack configuration.  It took some time, however, to understand exactly how to deploy it to its max potential.  Work was spent exclusively on axes control and not on hats or buttons.

The install followed the great instructions provided by Gary in his vJoy post and went without incident.  The code is extremely stable.  Don't even know its there.

The target was AERT, flight control for aileron, elevator, rudder and throttle.
There are 8 axes available including 2 sliders.  Used them for pitch and mixture on airplanes that had those levers.

vJoy works ‘digital direct’.  Give it full throttle or any throttle and you get there in milliseconds.  Speaking of throttle, it’s no doubt a certainty that someone knows why the throttle axis works in reverse to all other axes.  ZERO is full throttle.  Poor programmer’s fingers!  All  worn out.

All 3 flight sims instantly recognized vJoy when their games were loaded.  Very cool in X-plane where you can set the stick movement (curve) values for exponential.

There was one major condition which occurred when creating a second virtual vJoy stick.  Although the second set of 8 axes tested out perfectly with the Voice Attack test kit, none of the flight sims would recognize the second set of 8 axes. Perhaps, only one MS license?

It would be great to be able to invoke a second instance.  There are lots more sliders and levers to activate.  Not sure at all what that would involve.

Thank you, shaul_e.

'vJoy Test Kit-Profile.vap' profile is attached providing a basic test kit for AERT functions. Please run [RESET v Joy] to begin your testing.