VoiceAttack
Profiles, Commands and Plugins => Profile Uploads => Topic started by: foxpur on May 31, 2016, 08:21:09 PM
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Most of the commands and spoken references are there (For example when you walk up to a NPS you can say "Excuse me" or "Guard?"... lots of flufff
ToDo:
A flexible interaction to cast a 'Shout" ... speak the shout name and the 1, 2 or 3 for the power level. It will then call up the shout from the menu and use it. Cooldown time will be recorded and if you try again will get "You realize you still have {minutes/seconds} left to shout again". The "Ready {shout name}" should be done soon.
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"jouirnal;quests;quest log" appears to have a typo.
(http://cdn.windowsreport.com/wp-content/uploads/2013/12/windows-8-spell-check-app.jpg)
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"jouirnal;quests;quest log" appears to have a typo.
Hehe, fixed and updated
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I noted some of the detail target talk I had saved didn't... I will add them to the next update
Working on getting my Edtracker working on it today
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Hey, I'm looking to play skyrim without using my hands, pretty much at all. Is movement (forward, left, stop etc) included in this profile? thanks
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There are directional controls included, but given that they're short presses I assume they're not intended for movement.
I've attached a profile for basic WASD movement, which you can import into this (or another) profile using the "Import Commands" button on the "Edit a Profile" window
Note that, because they share command names, you will need to overwrite the existing commands (unless you rename those, which would probably be a good idea so you can control menus)
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Thank you so much!!
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Any way to implement voice commands for moving the mouse? As clicking A or D in skyrim only makes the character strafe. You need a mouse turn for the actual character to also turn.
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That is technically possible using the mouse move action, though I'm not sure how viable that'd be, especially in combat
You may want to look into enabling or turning up aim assist, perhaps through a mod, if that is possible for Skyrim.
To have the cursor/view move continuously, similar to the WASD keys being held down, you'd want to use a(n infinite) loop (which is an advanced set of actions)
You could then use a command (ideally separate from the "stop" command for movement, so you can keep running when necessary) to stop your mouse movement commands, as well as having directional commands stop the command for the opposite direction, E.G. the "left" command would stop the "right" command, as vice-versa
It may be more practical to rename the WASD commands to something like "forward" "backward" "star" "stall" (the latter two seem less awkward than "strafe right" and "strafe left"), so you can use "up" "down" "left" "right" for mouse movement. To stop mouse movement, perhaps "halt"
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A quick heads-up: in my experience, Skyrim (Special Edition) tends to reject any simulated mouse movement. I tried to write a few macros for accessing the SkyUI this way, but had to settle with just the keyboard shortcuts.